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The cover of Reality Is Broken: Why Games Make Us Better and How They Can Change the World

Reality Is Broken: Why Games Make Us Better and How They Can Change the World

Games turn effort, feedback, failure, and cooperation into engaging experiences. Jane McGonigal explores how those design principles can strengthen everyday life and support collective action.

16 parts, about 35 minutes to read.

At a glance

Author
Jane McGonigal
Parts
16 parts
Reading time
about 35 minutes
The whole book
Also to read in full

What the summary covers

  1. Introduction: Reality Is Broken1 min
  2. 1. What Exactly Is a Game?2 min
  3. 2. The Rise of the Happiness Engineers2 min
  4. 3. More Satisfying Work2 min
  5. 4. Fun Failure and Better Odds of Success2 min
  6. 5. Stronger Social Connectivity2 min
  7. 6. Becoming a Part of Something Bigger Than Ourselves2 min
  8. 7. The Benefits of Alternate Realities2 min
  9. 8. Leveling Up in Life2 min
  10. 9. Fun with Strangers2 min
  11. 10. Happiness Hacking3 min
  12. 11. The Engagement Economy2 min
  13. 12. Missions Impossible2 min
  14. 13. Collaboration Superpowers3 min
  15. 14. Saving the Real World Together4 min
  16. Conclusion: Reality Is Better2 min

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